z_g__ = new zrender.Group();
z_g__.position[0] = 100;
z_g__.position[1] = 100;

var r = new zrender.Rect({
	shape: {
		r: 20,
		x: 0,
		y: 0,
		width: 220,
		height: 35
	},
	style: {
		fill: '#E3F4FF',
		opacity: 0.1,
		stroke:'solid'
	},
	draggable: true,
	rectHover: true

});

z_g__.add(r);
